Deleted
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Posts: 0
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Post by Deleted on Jun 2, 2020 15:55:40 GMT
Hello there,
I saw your mod and so impatient to play. However, I am having a problem during the setup. I receive the following error message. "Windows cannot find '..\GOG'. Check that your entry has the right name and restart". I am using GOG Galaxy and the version "FOCAlliance_8.0X_GOG_Gold". I followed the instructions and gave the path of the EAWX repertory. Could someone assist me, please?
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Post by Admin on Jun 2, 2020 21:10:24 GMT
Sorry but I have not idea about it, I do not use gog galaxy and I have not the GOG EAW. In fact, I do not give support for a old version in a game version with several errors. Recomendation? buy the EAW Steam.
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Post by LCChief on Jun 8, 2020 21:59:01 GMT
Is anyone else running into the issue where the enemy AI is building Level 5 space stations instantly? As the Krayt Empire on a Big all factions GC, I watched as the Black Sun captured the Maw and as my fleet approached (Within maybe a minute at most of Black Sun capturing the Maw) I arrived to take on a Level 5 space station and defenses. The AI is building at an insane rate. Any reason? Intentional? I also didn't have the option to choose my opponents as the Galactic Empire when I tried them in the same mode. No one but the Black Sun faction captured planets, and even they didn't for the first couple of minutes. I love this mod, but I cant tell if this is intentional, a bug, or a corrupted download. I have already tried to redownload once, with no change. Nomada_Firefox, any thoughts would be appreciated. Anyone else have these issues?
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Post by Admin on Jun 8, 2020 22:30:44 GMT
You should not repeat things in several post. I prefer a AI stronger building things than a AI weaker which it does not build anything. I do not go to change it because you arrived late to the mod which it has been in development from 2006....many things happened, many things were tried, many things were changed.
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Post by Alex on Jun 25, 2020 8:58:48 GMT
Hi i was wondering maybe a bug or not but i cant seem to research the tech Death star II when i am playing GC rebelion all planets wich is a requirment to advence the tech lvl am i missing something it says i need engineer lemninsk but the tech dose not show up, i can research the tarking battle station and tycoon but not the death star II. And also i have notice that the AI in GC Insurrection dose not really caputre neutral planets. THx
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Post by Admin on Jun 25, 2020 9:58:16 GMT
You must research the Tarkin Station and build it.
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Post by Alex on Jun 25, 2020 10:04:17 GMT
oooo ok
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Post by Admin on Jun 25, 2020 22:49:32 GMT
Very normal the problem. Play with all the planets is by default insane. The unique reason because the GC is activated, it is as an example.
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Post by Guest on Jul 4, 2020 6:39:22 GMT
Hi there, I noticed a few things while playing Empire in skirmish.
1)Admiral Piett doesn't appear on the hero group icons on the top right when he's deployed. His star destroyer also has duplicated moving and static turrets in the middle of the ship where the smaller triple barreled turbolasers are. 2)The TIE Aggressor is missing its rotating turret. 3)The Supremacy seems to have a problem with its shield recharge. It doesn't seem to recover it, and once it loses it and the ship is out of combat it does not regenerate it. 4)This might just be your preference,but the Onager Star Destroyer also seems to be a bit too big. It's large than a ISD when the art and Armada model have it's size at around or smaller than an ISD.
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Post by Admin on Jul 5, 2020 9:12:36 GMT
Hi there, I noticed a few things while playing Empire in skirmish. 1)Admiral Piett doesn't appear on the hero group icons on the top right when he's deployed. His star destroyer also has duplicated moving and static turrets in the middle of the ship where the smaller triple barreled turbolasers are. 2)The TIE Aggressor is missing its rotating turret. 3)The Supremacy seems to have a problem with its shield recharge. It doesn't seem to recover it, and once it loses it and the ship is out of combat it does not regenerate it. 4)This might just be your preference,but the Onager Star Destroyer also seems to be a bit too big. It's large than a ISD when the art and Armada model have it's size at around or smaller than an ISD. Good reports. Thanks. By unknown reasons some files as the turret from the Agressor were not copied, perhaps I touched some key as ctrl+z and windows remove them. About the Onager. Models in the Armada game are not scaled. Just it. The Onager is a 2200 meters ship as the Starhawk. A image speaks more than thousand words. Armada models are not scaled.
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Post by Guest on Jul 5, 2020 9:54:11 GMT
Good reports. Thanks. By unknown reasons some files as the turret from the Agressor were not copied, perhaps I touched some key as ctrl+z and windows remove them. About the Onager. Models in the Armada game are not scaled. Just it. The Onager is a 2200 meters ship as the Starhawk. A image speaks more than thousand words. -snip- Armada models are not scaled. No problem, and I suppose you're right. There is no "official" length confirmed yet, and I was going off this image I saw. Apart from the Executor (which FFG have stated is not to scale or it would be way too big) the rest of the units seem to be relatively accurate to their "canon" sizes. The Onager's bridge looks like a bigger and more armored Arquitens bridge, but still smaller than an ISD, which is why I got that thought about it being around an ISD's size or smaller. Ultimately, since there is no canon size, it's your preference like I stated.
I also have two other things I encountered while playing Empire at War - All Planets 1)Many space structures are missing their names. Example: The Modular Station that can be built on Level 1 Space Stations has [MISSING]. I noticed it also on the Imperial Shipyard and others.
2)The Empire's light construction ship has the wrong model. It is using a model from the Legacy Era from the Fel/Krayt Empires.
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Post by Admin on Jul 5, 2020 10:03:59 GMT
Clearly we look things with different eyes. Are you blind? I do not see anything accurate in their scales. There is not a single unit in the image with some similar. Even the Corvus Raider is too big......what to say from the Inmovilizer, perhaps you are thinking how it is a Dominator but it is a Inmovilizer.....bigger in the image than the VSD......and the Quasar, it is even more width than it should be...... And the data about the size from the Onager is from the Armada game probably. 2200 meters. I will check the other things.
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Post by Guest on Jul 5, 2020 10:29:25 GMT
That's why I said "relatively accurate" because some are bigger or smaller for gaming reasons. Similar to 28mm scale figures and "heroic 28mm" scale which is slightly bigger. The Executor obviously can't be full scale or it would be expensive to make and buy. The Raider is around half the size of the Arquitens, but I assume they made it bigger (the Gozantis too) so people could see the model. That's actually not an Immobilizer (those do exist in Disney's Canon thanks to the Tarkin book) but a different ship, the Interdictor Star Destroyer, which is slightly smaller than an ISD and came out in Rebels. It seems to be the Immobilizer's successor. The Quasar also looks more wider, but it also came out in Rebels, where they made it way more armored and bulkier, with its giant hanger split into 4 smaller ones. FFG clearly went with the Rebels TV show redesigns.
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Post by Admin on Jul 5, 2020 16:21:11 GMT
That's why I said "relatively accurate" because some are bigger or smaller for gaming reasons. Similar to 28mm scale figures and "heroic 28mm" scale which is slightly bigger. The Executor obviously can't be full scale or it would be expensive to make and buy. The Raider is around half the size of the Arquitens, but I assume they made it bigger (the Gozantis too) so people could see the model. That's actually not an Immobilizer (those do exist in Disney's Canon thanks to the Tarkin book) but a different ship, the Interdictor Star Destroyer, which is slightly smaller than an ISD and came out in Rebels. It seems to be the Immobilizer's successor. The Quasar also looks more wider, but it also came out in Rebels, where they made it way more armored and bulkier, with its giant hanger split into 4 smaller ones. FFG clearly went with the Rebels TV show redesigns. Inmovilizer or Rebels Interdictor, the second is 1129 meters. Smaller than a ISD. But yes, they are not really the same ship. Anyway, they are not scaled, it is the main point here. They can not be used as a example. Probably they use these sizes because they did not take in consideration the scale and it was easier making them in the 3D printer.
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Post by Guest on Jul 6, 2020 5:00:45 GMT
I would like to add further things that I found while playing Empire at War GC as the Empire.
1)I said that the Light Construction Ship is using the Legacy Era model, and playing some more this seems to happen only on level 1 space stations. 2)Both Acclamators MK I, MK II, and the starting ones, which are MK I, when you begin the GC are really big. They're bigger than a Victory Star Destroyer instead of being smaller than it. 3)It seems the ability to disband all levels of ground commanders to get their units are missing. The regiments have them, as well as all levels of fleets, so I'm assuming they're meant to have them as well, especially since some commanders have unique units that you can't build.
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