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Post by Admin on Oct 20, 2019 19:05:58 GMT
By the moment I saw a problem which I knew from days ago. By a unknown reason, I added the research stations in the filters and they must not be because it overwrites many other piece of codes. In the Gran Campaign, you should not build them in the begining and New Alderaan by example should be hidden in the begining. It is unlocked after reach the battle of dashoocha. I do not know if it was hidden when you played the GC.
And the Research stations are locked in many of the GC. They are unlocked accumulating credits in some of them. Not in the campaign where they are unlocked when you reach a point. I believe how it could overwrite other things and perhaps it was the source from the crash. However, you will not see the changes if you do not start a new GC. I will be playing one but.......you can imagine how many time go to take......
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Post by name on Oct 21, 2019 0:29:01 GMT
hi please fix rebellion campaign i cannot capture sarapin or when i do mission does not start okay?
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Post by Admin on Oct 21, 2019 8:03:57 GMT
I uploaded yesterday a improve in the campaign. You can help me starting a new game, testing it and if you have problems, sharing a savegame with me recorded before the problem. It will help me a lot.
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Post by Mando Commando on Dec 29, 2019 9:33:30 GMT
I think I might have found some bugs. I was playing the Empire at War and Rebellion GCs.
A. The Emperor Palpatine Reborn upgrade for Emperor Palpatine doesn't seem to be working. Once you purchase it and it builds, all it does is temporarily kill him and he doesn't change to the Reborn. B. I know that there are two versions of Thrawn and that one of them can recruit heroes, but there doesn't seem to be a way to gain that version of Thrawn. Either via an upgrade like Emperor Palpatine or losing the first version of him. C. Captain (or later Admiral) Piett and his Accuser ISD do not appear at all in GCs. I've only seen him on skirmish, which makes me sad because I quite like his ISD hero unit.
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Post by Admin on Dec 29, 2019 16:16:00 GMT
Thanks by the reports. I removed Piet from GCs because I have seen himw always a bit out place. In the time from all the GCs, he was the captain inside the Executor and next the Admiral commanding the Executor but it is the transport from Vader. As I said, outplace.
You should gain the second Thrawn in the Rebellion GC after he is killed in battle. You can not get it in the Empire at War.
I will check the Emperor.
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Post by Mando Commando on Jan 4, 2020 9:39:20 GMT
Thanks by the reports. I removed Piet from GCs because I have seen himw always a bit out place. In the time from all the GCs, he was the captain inside the Executor and next the Admiral commanding the Executor but it is the transport from Vader. As I said, outplace. You should gain the second Thrawn in the Rebellion GC after he is killed in battle. You can not get it in the Empire at War. I will check the Emperor. Thank you for the response. I suppose that makes sense for Piett, but isn't it possible that he would appear before the Vader and the Executor appears? Since Vader is in the Devastator before Tech 5, Piett would be in the Accuser until he got transferred to it. Is there plans to have the second Thrawn become available in Empire at War and other GCs? Since the Tech Stations 1, 2, and 3 appear, as well as the Reborn Emperor, wouldn't the second Thrawn also appear? I'm still having the issue with the Reborn Emperor upgrade not working.
I also noticed a new bug with the new update. It seems some unit scales seemed to have messed up. This is especially noticeable with the Executor Super Star Destroyer types and heroes. Some are way bigger compared to others, and others are quite small now. The Legacy SSD for instance, now looks like a miniature SSD.
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Post by Admin on Jan 4, 2020 9:56:33 GMT
Remove and add heroes is bad idea.......I prefer ignore him.
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Post by Mando Commando on Jan 4, 2020 10:24:07 GMT
I have some pictures of the size differences in the Executor types and heroes if you need them. I mainly play with the Empire, so I don't know if the other factions may also have this issue.
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Post by Admin on Jan 4, 2020 11:04:20 GMT
Size differences?
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Post by Mando Commando on Jan 4, 2020 11:27:31 GMT
Yes, I noticed it while playing in skirmish. Some units seemed to have had their scale messed up. Like I mentioned above, some Executor SSD ship types and heroes using the ship have sizes that are very different. Some are very big, others are smaller, the Legacy SSD in particular is now quite tiny compared to the others. I'm not sure if this is just affect these types of units or if others were affected as well, but it is quite noticeable.
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Post by Admin on Jan 4, 2020 16:13:42 GMT
Thanks. I will check and we will see. Perhaps and it would not be first time, I mixed some old scale values. In the last version, I changed them.
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Post by Mando Commando on Jan 6, 2020 8:04:45 GMT
You're welcome. I'm not sure if it would help, but perhaps placing all SSD units next to each other in the map editor, and especially the Executor SSDs, would help to see if they are all the size they should be? I saw that you updated the mod again, but I still see that the sizes between the Executor SSD I and II, the Legacy, and many heroes that use it like the Knighthammer, Iron Fist, Reaper, Whelm, Terror, Vader's Executor, etc. are still very different.
Additionally, I noticed some of the Warhammer's dorsal turrets don't have movement or shoot.
Playing in skirmish to test all of this I also noticed Palpatine and his Majestic ISD flagship are missing.
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Post by Admin on Jan 6, 2020 9:29:00 GMT
I fixed the problem with the SSDs now.
Palpatine was not in first place in space skirmiss. I do not remember the reason but if it was not added, it was a good reason.
A savegame where you upgrade Palpatine would be good for testing. I can not start to play and set the game in a exact position. These things take a lot of time.
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Post by explosivemegumin on Jan 7, 2020 22:07:44 GMT
Do something with this thing, please. This bug appeared in all campaigns, I started catching it a few months ago and have already written about it many times
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Post by explosivemegumin on Jan 7, 2020 22:11:37 GMT
AI spam such a couple of pieces immediately after capturing the planet, in the early stages of the game to resist this piece of shit can only star death
And that's because of her incorrect spavn on the part of the locations she immediately falls into the reach of the main caliber of the SSD As a result, he disassembles with guns, 1 in 1, 160km combat station in just 10-12 seconds
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