Hi,I know that may be stupid, but I have never played mod from workshop to EAW, earlier I have been playing only mods from this sites with mods, like nexusmods, and there were guidnances how to instal the mod, and it was different from this what you get on steam. And my question is, how to open this mod? Must I paste it in the mod section in EAW/FOC/mods? Or it can stay in the workshop section on steam (steam/steamapps/workshop), and how to make it an .exe? I'm verry sorry for my stupidity, but I havent found such guidnances what to do nowwhere
Republic GC, newly build Infantry platoon (also plex infantry) dont have the ability to raid planets.
It is because some units are generic heroes and you must send into a raid with other units.
Why do fleets I, II, and III dont have the ability to make bombing runs?
Bombardement is a ability only from ships with Ion guns + Turbolaser. Any units without it can not make the bombardement. You can build a Dreadnought. It is a poor space combat unit but it can make a orbital bombardement.
Fleet bombardement abilities are set by the command ship.
Creation of new fleets and other things take time. I can not handle more. But you can priorize things giving a paypal donation in my website and telling me personally what you would like priorize. Otherwise, I add things as I like personally.
Hi i think i have a bug when i play the Total War 95 Without Black sun GC as empire i cant research tech lvl 5 the tech upgrade didnt show up like the previous 4 tech lvls do. Do i need to capture more planets first or what are the requirements for tech lvl 5 ?
I really love this mod, however it is too easy because the AI never builds barrack or factories. Because of this it cant invade my planets and give me a challenge. AI planets consist of only of defenses such as walls, varius planetary guns and advance command centers.
just played and completed both imperial rebellion and rebel rebellion on easy with the full map and both with the default game options. never got ackbar for the rebels or engineer leminsk for the imps so i was never able to advance tech research. and not once time did i lose a hero in combat. i did complete the "land" tech advancement to level 5 for both meaning on the land build option you have the icon that is the symbol of your faction and you can research that up to level 5. i capture every planet and built up every planet to max space and shipyards in both. i was never able to unlock any cruisers bigger than sd1 and cal 120 and of course no supers except for the 3 imps that you get by searching for heroes.
pretty much rebellion mode is broken if you cannot advance. i have no idea why this hasnt been brought up before. really disappointed i put in 400 weeks each side to try to unlock everything.
i also read your complete guide, know how the different build buttons/tabs work, know how i have to research what is in red to advance (cannot again because no ackbar or leminsk), read your encyclopedia, hero guild for imps and rebels are completely different and not even complete (i understand that is says work in progress) but without the right info i have no idea how to get those 2 heroes, been to the forums, though there are like zero posts from other people (mostly you just posting over and over again about stuff you are doing).
half the heroes you can recruit seem useless because they dont have a ship in space battle and you cannot tell which ones do have ships/land vehicles in battle. the heroes description are lacking because it doesnt really state their bonuses or how they affect a battle (space or land) or affect a planet with build time, build bonus or cost.
i could not recruit luke or anyone that was able to destroy the death star. the tarkin station thing had repair tugs that made it all but impossible to destroy hard points.
some planets had red prices which means an increase in the base cost of whatever you could purchase and that made no sense at all.
finally for the rebels about 20% or 1/5 of the planets you could not use the premade fleets because if you click the deploy button anywhere on the map it would send them directly into the center of the space map right on top of multiple stations stack upon each other and the fleet would instantly be destroyed and when i mean instantly i mean before you have the actually ability within the game mechanic (as they are still coming out of hyperspace) to click on them and they are completely destroyed.
however, this never happened once with the imperial premade fleets.
nelsonbr74: Hello ADM, im Nelson from Brazil and the mod Alliance is the best mods ever. when I'm playing in combat mode in space I put my ships into combat and simply the game closes quickly, windows displays an error window and I have to open the game again. Help
Mar 8, 2020 18:22:25 GMT
Admin: This is not the place where you can ask help.
Mar 15, 2020 0:50:38 GMT