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Post by Admin on Oct 13, 2019 16:11:23 GMT
Feel free from post your bugs here.
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Lex
New Member
Posts: 2
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Post by Lex on Oct 14, 2019 14:09:15 GMT
Grand Campaign-EAW. I am in Rogue Sqadron times, Vladlet missions and so. I tried to land invasion Mon Calamary, win it with Veers. Veers visually dissappeared like if he land on planet, but planet still owned by rebels. Tried conquer it twice and no changing owner. Nice bug. My DS with Tarkin on orbit and Veers located on planet but i can't see him)).
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Post by Admin on Oct 14, 2019 14:47:47 GMT
If I do not understand the problem, it was in Mon Calamari. It is not by the campaign, it is a old problem, perhaps by the map, perhaps by other feature, who knows. But not always happens and it is not exclusive from this planet.
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Post by Admin on Oct 14, 2019 20:36:26 GMT
Ah there are chances that Veers were killed and in the campaign, you can lose heroes in battles. But the problem with Mon Calamari exists.
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Post by explosivemegumin on Oct 18, 2019 23:31:45 GMT
Huge number of errors in MP... 1)The inability to put a "ready" button 2)When loading the galactic map at the beginning, only one of two players comes in successfully 3)If all players loaded, an empty galaxy with no units, no heroes and even no planets 4)On the only one running map, (Empire/Rebels), when playing for the Rebels, session dead while trying to improve the space station on level 3
On the old non-release versions for GOG we played the campaign less stable, now on Steam version nothing works
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Post by Admin on Oct 19, 2019 7:55:10 GMT
Really I do not understand the problems. Explain better them. I do not play multiplayer but it should work. The unique thing which it will not work, it is play CIS vs Republic or between any additional faction. It will not work and it has not worked before.
Remember, both players need the same mod if they go to play MP.
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Post by Dragon1 on Oct 20, 2019 12:04:34 GMT
Hi I have a bug in the Szenario Grand Campaign 0 ABY/12 ABY -135.
After the Mission on New Alderaan, where you have to capture the jedi Children, New Alderaan is under your Control. But after some time, the Emperor reappears and the Rebels capture the Planet... At least that is what I think they are trying to do, because everytime they get the planet back, the game crashes.
Some other Things regarding 0 ABY/12 ABY -135:
- After some time you get Thrawn (the one with the new Picture). He gets replaced with another Version of Thrawn (The one with the vanilla Picture) later in the Szenario. But the old one doesn't dissapear, even after the Mission with the jedi Children. (don't know what happens with him after this Mission as my game crashes shortly after, as I already said)
- Adding to the Point mentioned above: I'm not sure, if Veers (the AT-AT Guy) would still be an active member of the Empires army at this Point... Not counting this as a bug however, treat this Point as you wish.
- From time to time , the Rebels just kick me off some planets, without a fight or any message. They just … are the owners from one Moment to the other.
- There are some missions where you have to defend a planet. But even if you win the Mission, the rebels are the new owner. As it takes some time to build a base, you can recapture the planets without Problem, but still...
All of that happens for me in 0 ABY/12 ABY -135! I haven't tested the other Szenarios jet, and I don't know if they are Problems just I have. My game crashes a lot with this mod and it may just be bad luck. I will however continue to post These Things if I Encounter them.
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Post by Admin on Oct 20, 2019 14:24:17 GMT
Some of these things are not bugs. There are changes from time era and they have messages where Rebels playing with the Empire get planets in your hands. It is normal. Play a mission in a planet do not make you the owner of the planet, it is very normal. Because by other reasons, you lost the planet. The campaign is fully realistic with the events showed in the original sources.
Crashes can not be exactly by errors in the campaign. If they do not happen more of one time and you can continue the GC. They can be by a configuration problem in the computer or other thing, there are things incompatible with the game. I have showed many times these missions recorded in video. If you have a crash, you can share a savegame because I can not reproduce things at two clicks, this is not as if tomorrow I go to make a patch.
One true bug in the campaign, it is how you can get all the tech with the Empire in the begining. It is wrong. I will fix it in time. The do not removed heroes can be other. There are many triggers and it must be studied slowly.
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Post by Dragon1 on Oct 20, 2019 15:36:42 GMT
Configurational Problems? Hm... I changed some numbers in the mod-files to allow more empire Units to be build.
<Build_Limit_Current_Per_Player>X</Build_Limit_Current_Per_Player> and <Build_Limit_Lifetime_Per_Player>X</Build_Limit_Lifetime_Per_Player>
The X represents the numbers I changed. I made These changes at every unit that has a limited number in Lifetime, because I love to Experiment with the Units. Could this be the cause for the crashes? If yes, it would be a matter of minutes to redownload the mod.
Besides that: I test-played two other Szenarios and there were no crashes… May be bad luck after all.
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Post by Admin on Oct 20, 2019 15:58:10 GMT
The limits in the mod are by one very good reason. But I was speaking about other things. There are graphics settings which they do not run with the game by example.
I would prefer that you do not report bugs if you have edited the mod. It is useless.
But if you want be sure, share with me a savegame before a crash and I will check it.
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Post by Dragon1 on Oct 20, 2019 16:06:01 GMT
Ok, Maybe you could help me with this? I can't use the recommendations you listed on the steam page, because NVidia doesn't support the game. I activated the vertical sync ingame but it didn't help.
I do not really understand what you mean with this Point: -Do not use too antialising, anisotropic and other special filters. I use 2x antialising and 4x anisotropic.
This aren't Settings I can Change ingame. Just the antialising. And that is just a slider.
Saving the game doesn't help me, because the retaking of New Alderan by the Rebels is some kind of brickwall for my game. It crashes everytime.
As it isn't a fight, the number of Units involved can't be a factor.
… Any Ideas? If you need Information About my System, please tell me, what you need, so I know where to look. I never posted them anywhere.
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Post by Dragon1 on Oct 20, 2019 16:18:17 GMT
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Post by Admin on Oct 20, 2019 18:11:05 GMT
It is correct. I go to check it.
About this, we know how things as the freesync or gsync can crash the game, you need a profile for the game and you should not use any of the additional filters. Of course, the vertical sync must be activated, always in the control panel from your graphics card, ignore the changes for the antialising in the game, they do not work very well.
Of course, what you choose, your computer must handle them well.
A crash everytime is probably a bug.
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Post by Admin on Oct 20, 2019 18:21:36 GMT
I have checked the savegame, yes it crashes the game. Well, remain in calm because I do not go to fix it in two days, five or a week, things take time. I have real live and other priorities, when I fix it, it will be when I find some point where I can check everything slowly. Thanks by share the savegame and the problem.
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Post by Dragon 1 on Oct 20, 2019 18:27:12 GMT
No Problem, Take your time! Thank you for Looking into this. In the meantime I can try the other Szenarios.
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