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Post by Ghost on Jan 26, 2020 2:17:57 GMT
yeah the Capital and general shipyard seem to be broken, they both act like you are choosing to build a turret or repair station on one of the build pad things but instead it shows like 6 ships to choose from and when you try to press on one of them to produce them nothing happens. Would much appreciate the fix absolutely love this mod definitely one of the best out there for SWFOC.
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Post by Admin on Jan 26, 2020 7:50:16 GMT
No problem, I will fix everything reported which it is really a bug today.
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Post by Guest on Jan 26, 2020 9:29:29 GMT
yeah the Capital and general shipyard seem to be broken, they both act like you are choosing to build a turret or repair station on one of the build pad things but instead it shows like 6 ships to choose from and when you try to press on one of them to produce them nothing happens. Would much appreciate the fix absolutely love this mod definitely one of the best out there for SWFOC. I can confirm this also, the shipyards in skirmish mode aren't working. Also another thing I noticed is that the TIE Bomber's Launch Mines ability isn't working.
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Post by Isaard on Jan 26, 2020 10:06:40 GMT
Hi,i want to report a bug on the Star Wars Grand Campaign GC. In the second Mon Calamari mission with the Empire when you have to defend the world devastator the reinforcements do not appear and i only have a AT-AT Swimmer.Any way to fix this?
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Post by Admin on Jan 26, 2020 10:43:30 GMT
Hi,i want to report a bug on the Star Wars Grand Campaign GC. In the second Mon Calamari mission with the Empire when you have to defend the world devastator the reinforcements do not appear and i only have a AT-AT Swimmer.Any way to fix this? It was fixed today but there are chances that you do not see it in a previously started GC.
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Loki the God of Mischief
Guest
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Post by Loki the God of Mischief on Jan 31, 2020 18:09:15 GMT
In Galactic Conquest the CIS and the Republic do not build any "land buildings" which include garrisons (like for example Barracks or Light Factories etc.) and instead build nothing but walls and LNR guns which makes ground invasions against them a little bit frustrating to be honest. Other than that the mod is absolutely amazing and filled with tons of great polished content. Thank you very much for your hard work and I hope my bug report can help to improve this awesome mod.
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Post by Admin on Jan 31, 2020 22:35:37 GMT
Thanks. I will check it with time.
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Post by Guest on Feb 1, 2020 18:15:35 GMT
I noticed that the Imperial Star Cruiser's port side turrets are facing towards the superstructure when they are in their normal position instead of facing outward. You can see it on the photo you posted on the update.
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Post by darth on Feb 1, 2020 18:50:45 GMT
fix the land ai its purely bugd the ally ai on ground wont help at alland refuse to send there untis like the in spectator pls fix his problem who knows how long this bug exsisted and fix the enemy difficulty too.
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Post by Admin on Feb 1, 2020 19:46:32 GMT
I have been playing for some weeks and I did not see the trouble. Can it be because you have played few time or because you use a old savegame?
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Post by maxmegane1 on Feb 1, 2020 22:35:34 GMT
I do not know if it was considered a bug, but the AI in skirmish, land mode, focuses more on building fighters and ships than on land vehicles.
that's why my base is destroyed very easy, especially the AI rebels, rouge squad, whether it's easy, medium or high difficulties
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Post by yodaman888 on Feb 1, 2020 23:50:11 GMT
Im still crashing around week 301 in empires end era empire side.
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Post by Admin on Feb 2, 2020 3:31:38 GMT
Can you share a savegame?
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Post by Admin on Feb 2, 2020 9:04:59 GMT
For your information yodaman888. If it is fixed, you will need start a new GC if you want discover if it is fixed and reach the same point. This is the reason because I always ask about a savegame and the reason because how I go to discover before if it runs and obsviously if I can not discover it at 100%, it goes to take a lot of time. Take patience.
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Post by Admin on Feb 2, 2020 9:55:15 GMT
yodaman888, I have been running several test as before when I made these missions and I do not see a reason because it must crash. However, probably you started the GC before I have made some of the changes from each month and by this reason the campaign crash. The unique thing which I can not test, it is everything in the campaign running at the same time. You will need to start a new campaign and try it.
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