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Post by Admin on Jan 7, 2020 14:16:41 GMT
This is my final version from the ISD MKI. It adds several low profile turrets. However, the balance with other ships is not bad because these weapons are not very powerful. Only in the most modern versions these weapons will give a bigger boost to this unit.
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Post by Admin on Jan 11, 2020 9:20:36 GMT
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Post by Admin on Jan 11, 2020 10:57:59 GMT
Today I have started the addition from guns like this to the Supremacy. Not all them will be guns like these because for me, it has not too many sense. But there will be over 30 like these. And clearly if we take a look in the left down corner, we can see turrets more normal. Anyway the detail from these things should not be too big because you will not be able to make a close zoom over them.
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Post by Admin on Jan 12, 2020 10:33:37 GMT
I have made good change. Now the additional Research in the Rebellion GCs do not require more than the Research Facility in ground for all the Researchs.
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Post by Admin on Jan 13, 2020 15:17:56 GMT
Now the Supremacy is just Supreme!
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Post by Admin on Jan 16, 2020 11:14:57 GMT
Some news here. Lately I have updated the mod each few time fixing and improving some small things. The last was a change in the ground turrets from pads. The infantry and vehicle turrets are much more powerful but their range is shorter.
About work in progress. I am adding more weapons in some ships as the MC80 which after the upgrade from the ISDs are too weak against them. They need more normal weapons, without turrets as the ISDs.
Somebody told in youtube about how the Mon Calamari should have powerful shields. I do not know where the people get the info but clearly it is wrong. MC, early MC were not more powerful than a ISD and they avoided the combat ship vs ship. The unique unit where he have seen a powerful armor, it was the Home One but it was a much bigger starship.
Just some thoughts about my last additions.
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Post by Admin on Jan 25, 2020 9:22:47 GMT
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Post by Admin on Jan 26, 2020 10:40:31 GMT
This is another work in progress. I can imagine me finishing it this week. The Wave Walker. It is a old design seen in the Dark Empire comics. In the mod, it will be a hover and not limited only to the water because it would be useles most of the times.
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Post by Admin on Jan 27, 2020 13:33:00 GMT
Well, I have finished the textures. Not bad for a new ground unit.
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Post by Admin on Jan 29, 2020 15:35:09 GMT
Lately I have showed an Imperial Arquitens but I am improving it without the grey stripes. More as this. In addition, I have fixed one problem from the weapons in this unit. But I go to need more time with the texture. It requires a lot of changes and Nawrocki is out the net.
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Post by Admin on Jan 30, 2020 13:56:36 GMT
This is my last work from the Arquitens. I do not go to work in it more, at least this year. It should be in the next update, today or tomorrow. If you check, it add changes in textures, the hull, the engines and the bridge. It was not noted by anybody more but the bridge is very different in the Imperial version. I had a lot of trouble improving it. These black windows and the lack of anything similar in the world.
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Post by Admin on Feb 1, 2020 10:40:27 GMT
At this moment, I am uploading the update with all the additions from the past month. Now I will continue checking some possible problems and updating other things. But I go to continue making the new All era Rebellion GC because this type of GC will not be only a new addition. Very probably this style of game will replace the Clone Wars and Legacy era GCs by GCs with a similar structure than this new GC.
Why? because by example if the Galactic Republic and the CIS factions are builded over the Empire and Rebel factions. These Clone Wars factions can use the same filters and they will be able to build more individual units than before. They will be able use story scripts and other features. The list of improves making them from this way are many.
After this type of improve. Only you will see the older way of filters in the Total War GC where you can play between all the factions and probably you will understand because I have not tried the addition from a First Order or Resistance factions, not only because the list of units from these factions is poor, because there are many things which I can not make if I make them as single new factions and without forget how the number of new factions is restricted because it affects a lot to the game stability.
Well, anyway, I do not wait release this new GC soon. It goes to take some of time.
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Post by Sonki3 on Feb 4, 2020 13:13:31 GMT
Hey there. Nice update, but please do not forget to add the Arquitens into Skirmish. (I cannot find it in the Starbase unit list.) Thanks
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Post by Admin on Feb 4, 2020 16:32:19 GMT
Ok.
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Post by Admin on Feb 5, 2020 11:19:40 GMT
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